It was my first jam of several to come! Thank you all!


Now that Ludum Dare Play and Rate is over, I’m updating the WebGL version with the main feedbacks I received during LudumDare. Here are the updates made to the current WebGL version:

  • Boss fight! Against a bigger and stronger sitckman
  • View at the bottom of the document, relevant information about the player’s progress
  • Now the sitckmen are killed (not just knocked out temporarily). It was pretty pointless to attack the stickmen in the original version
  • Added a command for the player to choose to increase or decrease typing speed. The feedback was very recurrent that when restarting the game, the start could be very slow.
  • Now you can hold SPACE and BACKSPACE!

If you want to play the original version developed during LudumDare COMPO, download the PC zip version.



Get Hardwork Simulator - LudumDare49 - 6th place Innovation

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